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Vast is Fun But Oh That Learning Curve

August 30, 2016Game ReviewsComments: 0

Vast: the Crystal Caverns is one of those high-concept games that you really want to see work. It takes a hoary old theme — dungeon crawls! — and reinvigorates it with clever gameplay and visual designs. The question is: is Vast too clever for its own good?

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Multi-Level Marketing + Monetization Makes Me Nervous

August 25, 2016Economics, Game DesignComments: 0
multi-level marketing meets monetization

We’re replacing a 22-year-old air conditioning system today, and the salesman did a fine job of reassuring us and explaining our options. When he learned I was a game designer, he also told me to check out something new and interesting: a multi-level marketing sports game from an outfit called United Games.

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Is Lanterns a Carcassonne Killer?

August 4, 2016Game ReviewsComments: 1

Lanterns has made a splash over the last year, earning plenty of great reviews and awards nominations. It’s a “lay tiles for points” game that looks a lot like Carcassonne, but is Lanterns likely to dethrone that classic game?

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