Teaching the Dance in Apiary

When Stonemaier Games announced Apiary, its new worker placement game about futuristic bees in space, I was all over it. I loved the theme, the highly paintable queen bee miniature, and the prospect of a flexible worker placement system. I’ve had a couple of chances to play the game since it arrived, and Apiary delivers…

Stationfall and the Power of Narrative

Stationfall cover

I’ve been spending a lot of time with Stationfall, the “party game for hardcore gamers” in which you play several members of a wacky cast of misfits running around a crashing space station. Honestly, this game pretty much had me at “hello”. The rules get a little complicated, but bear with me as I summarize….

Hades and My Favorite Game of 2020

outside the House of Hades

I’ve played a bunch of good analog and digital games over the last year — Slay the Spire is particularly notable — but the last few weeks have been eaten by the critical darling of 2020: Hades. If you’ve paid any attention to critics’ best of the year lists, you’ve heard about Hades. Heck, this…